Thursday, July 14, 2011

25 Cent Time Machine Reviews: Kirby Super Star

Sorry, no picture this time.

Kirby Super Star is a SNES game with a somewhat different layout from the other Kirby games. Rather than being one linear plot that you play through once and are then finished with, it has a number of smaller stories.

Before we talk about the modes of play, let us first look a little bit into Kirby's background. The concept was created by HAL Labratories, headed by Masahiro Sakurai, who many know as the creator of the Super Smash Bros. games. Kirby is a spherical hero that looks, to me at least, like a gumball with feet. Kirby is a far more skilled warrior than his appearance would suggest. This comes from his signature skill: his ability to copy the powers of whatever he ingests. Inhale a bird-type enemy and Kirby will gain wings that allow him to greatly enhance his flying abilities(yes, he has flying abilities even without the wing powerup). Inhale the giant Bonkers and you get a hammer you can bash in the skulls of your enemies with. You may wonder why I'm depicting Kirby as violent. That's because, when you think about it, these games actually are quite violent. Picture if you will: to steal a weapon, the main character devours their opponent. That would be like Mega Man stealing the Bubble Lead from Bubbleman by deep frying him and eating him with a side of fries.

Disturbing descriptions aside, let's look at the game itself. The first story, called Spring Breeze, is a story where you're pretty much just learning the ropes. King Dedede has stolen and hoarded all the food in Dream Land, and you must stop him. This story was fairly easy, and I finished it in about two hours. After that, you unlock another couple of games to play. The first one is Gourmet Race, which features you and King Dedede racing their way across Dream Land eating all the food they can find. I don't really care for Gourmet Race myself because I find that King Dedede outdistances me in a fairly short time. After that we move on to Dyna Blade. In Dyna Blade, there's this big bird that has been ravaging Dream Land. After making it through all the stages and battling Dyna Blade, you discover that the bird was just trying to find food for its chicks. Kirby's solution: bring the nest over to Wispy Woods get him to drop apples into the waiting mouths of the chicks. Now for my favorite one: Meta Knight's Revenge. Most of you know Meta Knight from Brawl, but his debut was in Kirby Super Star. In this story, Meta Knight has come to take over Dream Land for reasons unknown to all but him. His ship, the Halberd, must be brought down before it lands and lets out Meta Knight's army. You have a timer, and must stop Meta Knight before it runs out. After doing that, we move on to Milky Way Wishes. In this game, the sun and moon are fighting, and you have to not only settle the quarrel, but also destroy the thing that caused it. In Milky Way Wishes, you don't copy enemies' powers by swallowing them. You find statues and then have the ability to freely switch between powers. After that, we have Mine Cart Offensive, which is a treasure hunt, Samurai Kirby, which is a reflex exercise of sorts, and one other game I can't remember the name of.

Kirby Super Star can be obtained via the Wii Shop Channel for 800 Wii Points ($8.00 US)

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