Tuesday, July 5, 2011

25 Cent Time Machine Reviews: Bomberman Hero

This game is one I remember fondly from my own childhood. Bomberman Hero is a platformer, and that in itself sets it apart from the other Bomberman games. However, unlike other Nintendo 64 platformers like Super Mario 64, the main character has an infinite supply of bombs at his disposal.

The story is set in motion when a UFO crashes on Bomberman's home planet. After completing his training, Bomberman sets out to investigate. Upon his arrival at the crash site, he finds Pibot, a robot who says that Princess Millian of Primus Star has been captured by the forces of Garaden. He then sets out to rescue her.

In addition to the infinite bomb supply, Bomberman also has four types of Power Gear: the Bomber Copter, Slider, Jet, and Marine. The Power Gear stages are different from the stages on foot. The Bomber Copter, which is my personal favorite, allows the greatest mobility of all the Gear, and you attack by dropping bombs ather than throwing them. The Bomber Jet is constantly moving forward, so you have to be constantly moving around the screen and firing to kill enemies before they get to you. The Bomber Marine gives good mobility as well, and shoots homing missiles, which is a big help when trying to get rid of faraway enemies. Last(and least in my opinion) is the Bomber Slider. It's pretty much just a snowboard. Its attack is the hardest to pull off, and getting power ups requires extreme skill.

It would take too long to explain each level, so I'll go over each planet instead. The first planet, Planet Bomber, is Bomberman's home planet. This entire first planet is pretty much just learning the ropes. There are a couple of Bomber Gear stages, but most of it is on foot. This planet is the first appearance of Nitros, a short blue-clad fellow who looks like a midget version of Shiek from Legend of Zelda:Ocarina of Time. Nitros can be a pain to beat because he's so agile that he dodges 90% of the bombs you throw, and you have no way of knowing how close he is to dying. The boss is Endol, who I think looks like a direct ripoff of Volt Catfish from Mega Man X3.

The second planet, Primus, is a fun planet because it features the Bomber Copter in the last area, and it's got all sorts of fun things to do in the levels. Our buddy Nitros appears again here, and, if anything, seems easier to beat the second time.The boss here is Baruda, a bird you fight using the Bomber Copter.

Our next planet is a volcanic world called Kanatia. Kanatia has the longest second area of any in the game, and I don't mind that one bit, because the second area has an Egyptian theme, which is one of my favorite themes to have in a level. Nitros shows up here too. Persistent little bugger, isn't he? Kanatia's boss is Bolban, a sphinx that can only be effectively hit in two places.

The fourth planet is Mazone, an icy planet that provides a sharp contrast to magma-centric Kanatia. In Mazone's first stage, we have Bomberman riding on a green animal of some sort, hopping on what looks like floating mushroom caps, and jumping on enemies to defeat them. Oh, and there are wall kicks, too. Sound familiar? To be fair, Louie actually looks more like a rabbit, but from a distance he resembles Yoshi. Mazone is where you rescue the princess, after a battle with Nitros, but the game doesn't end there. Turns out that Garaden kidnapped Millian because she stole a disk that they need to run some sort of weapon. Mazone's boss fight is probably my least favorite because there are two bosses: a spider-like robot named Kronus, and a whip-wielding furry named Natia. Kronus is hard enough to kill without Natia dive-bombing you on that platform of hers. After destroying Kronus, Natia decides to take matters into her own paws and bring the party to you. Until I figured out how to quickly destroy Kronus, Natia kept killing me because that stupid robot only left me with one or two life bars with which to face Natia.

The fifth planet, Garaden, is where things sart to really pick up. Garaden only has one area, and it is a boss rush, where at some point you knock the memories back into Nitros and learn that he's actually a Bomber Base trainee. The second battles with the bosses are all different than when you faced them the first time. He shares his power with you(which really doesn't seem to do anything) and you proceed to the last battle against Bagular.

Bagular is, dare I say it, actually worse than Natia and Kronus. He has three forms, all of which kicked my ass until I was wearing my buttocks like a hat. The closest I've ever come to beating him was getting his final form down to the giant missile-shooting head,at which point I died a horribly painful death.

If you manage to beat all the stages and get a perfect score on every one, you unlock a sixth planet called Gossick. I'll do a revisit entry where I describe Gossick, but, for now, the review is over.

You can get Bomberman Hero on the Wii Shop Channel for $10.00 U.S.

Stay tuned for next time when we dive into the murky depths of Konami's game library for a look at Boktai 2: Solar Boy Django.

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